Alchemastery
Made for 7drl 2026. Original 7DRL build
A grid based, tile matching roguelike where you harness the elements to defeat your foes. Can you amass enough power and ingenuity to slay the dragon?
Features three playable characters, almost thrice as many enemies, 13 alchemical elements, and too many randomized cards to bear thinking about
Controls
- LMB - Select a card, place its compound, or cast its spell
- RMB - Toggle between placing compounds or casting spells
- R - Rotate your currently selected compound/spell clockwise
- SHIFT + R - Rotate your currently selected compound/spell anticlockwise
| Updated | 21 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Jackeea |
| Genre | Strategy |
| Made with | Godot |
| Tags | Deck Building, No AI, Roguelike |
| Average session | About a half-hour |
| Content | No generative AI was used |
Development log
- Post-Jam Update21 days ago
- 7drl prototype71 days ago



Comments
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This is a really ingenious mechanic. Really great puzzle gameplay. Definitely something I'd like to see more of.
Video here for your entry.
Very cool! The double element/spell cards are a nice mechanic. And I do like how the game grudgingly has graphics. XD