Made for 7drl 2026.

A grid based, tile matching roguelike where you harness the elements to defeat your foes. Can you amass enough power and ingenuity to slay the dragon?

Features three playable characters, almost thrice as many enemies, 13 alchemical elements, and too many randomized cards to bear thinking about

Controls

  • LMB - Select a card, place its compound, or cast its spell
  • RMB - Toggle between placing compounds or casting spells
  • R - Rotate your currently selected compound/spell clockwise
  • SHIFT + R - Rotate your currently selected compound/spell anticlockwise
Published 14 days ago
StatusPrototype
PlatformsHTML5
AuthorJackeea
GenreStrategy
Made withGodot
TagsDeck Building, No AI, Roguelike
Average sessionAbout a half-hour
ContentNo generative AI was used

Development log

Comments

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(+1)

This is a really ingenious mechanic. Really great puzzle gameplay. Definitely something I'd like to see more of. 

(+1)

Video here for your entry.

(+1)

Very cool! The double element/spell cards are a nice mechanic. And I do like how the game grudgingly has graphics. XD